noun, plural -gos.
1. Also called logotype. a graphic representation or symbol of a company name, trademark, abbreviation, etc., often uniquely designed for ready recognition.
From Apple’s “apple” to Nike’s “swoosh” to Obama’s “patriotic O”; the logo does not in any way subsitute for the quality of the product nor the design, but it does complete the branding package. Although researchers have not deciphered a conclusive understanding of a logo, an overwhelming majority acknowledge the correlation between a logo and its profits. Perhaps it is the ambiguity of a silver, partially bitten apple or maybe its the fictional historic backgrounds associated with the logo that appeals to consumers. Nevertheless, it is a logo that attracts consumers worldwide. Buying a Mac computer or an iPhone is more than just buying OS X software, it is possessing that partially bitten, but well branded Apple product.
To consumers such as myself, a logo is more than “a graphic representation or symbol of a company name, trademark, abbreviation, etc.”–it is a powerful story. Designers of logos deliberately associate a color, font, and shape with compelling words that an audience can relate to. In fact, Obama’s strategist David Axelrod told designers to create a logo that would evoke “a new sense of hope.” This “hope” is successfully illustrated in the red strips (flag stripes as patriotism) and the circle (sunrise as hope).
In order for a logo to be consumer friendly it has to be adaptable and have chamelion like qualities. For example, the Apple symbol is often switched to white, rainbow, and sometimes blue. Taking it a step further, customers can adhere picture stories onto their Mac computers. From Snow White biting into a poison apple to a squirel chomping on an apple; Apple and even PC lovers are drawn to personalizing their computer.